This cut-paper sculpture figures prominently in a post I wrote a couple of years that was entitled 2003: Have You Ever Heard of an Artist Named David Deitrick.
(You’ll find information about the BEYOND INFINITY – the book it illustrated)
While rooting through old files today I found the preliminary sketch and I thought it would be kind of cool to show the two versions side-by-side. For both personal and professional reasons I’ve always put a lot of effort into my sketches- creating the final art is made much easier and it’s harder for clients to complain if the sketch they approved beforehand is meticulously followed.
I produced this illustration in and around the kiddie Traveller box art, with both projects getting sent to press just prior to my deployment via C-130 for JRX BRIM FROST 1983. I was glad to have the work but more than a little stressed as I was responsible for both getting the battalion ready to go as well as the running the airfield control group for the entire exercise once we got to the area of operations.
I also wondered why GDW was opting for a second cover so soon after the first printing. Say what you want about style but the original cover art by Rodger MacGowan is definitely an iconic piece in the Traveller mythos.
I have no idea where the original art ended up but I do remember it as measuring about 18″X24″ and was rendered with airbrush, colored pencil, marker and marbilized enamel on cold-press illustration board.
Second of the illustrations I did for Charlie Ryan at Aboriginal Science Fiction magazine. Again, I cannot remember the title/author of the story this image accompanied but I do recall the plot had to do with researchers in inflatable watercraft “imprinting” migration patterns on a group of auks. It was a near-future story and I think the auks in question were an extinct breed that had been restored in a Jurassic Park-type process.
This was a transition piece for me. I am hard-wired to work in a graphic manner so painterly rendering does not come easy for me. While the sky/background and raft were produced in my regular airbrush method the figure, ocean and birds were all done with a brush.
Charlie Ryan has spent a lifetime as an old-school journalist, but I know him best from the two science fiction magazines he published in the last quarter of the 20th century. I read every copy of his first book Galileo but I was lucky enough to produce illustrations for his sophomore effort Aboriginal Science Fiction. At the time I was trying to break out of the role-playing game market but I soon found that working for Charlies involved a lot more than just switching venues. Illustrating a story is a little different than creating a game cover and it took some mental stretching on my part, but Charlie was always willing to work with me. He was also one of the first publishers to use my sculptural work in print when I made the change to dimensional illustration in the mid-Nineties.
This was the first illustration I did for him – it was also one of the first pieces I produced after we moved to Sterling, Alaska in 1987. I can’t remember the title of the story – the original was sold years ago and I’ve lost the magazine it appeared in during one of the four moves we’ve made in the last thirty years.
(Seventh in an intermittent series on Real-Life Gerry Anderson Vehicles – RLGAV)
I figured that with Amazon’s Thunderbirds Are Go series ramping up for another season the only hardware with that Meddings/Trim “vibe” would be on the small screen, but this design could easily be Fireflash 2.0.
Reworked Hansen’s trooper with a bit of color added. Fairly easy undertaking when you’re working with winter camouflage!
While shuffling through YouTube the other day I found this CGI adaptation of Fireball XL5. HarborsidePress LLC has produced a first and second half of the Granatoid Tanks story along similar treatment of the Planet 46 episode. All four offerings are a qualified success; it’s incredibly cool that someone would rework Fireball but there are several aspects of the production that have been done better.
While I kind of like the jet-bikes it’s a given that I am going to prefer my own reboot designs , and Venus’ clothing feels more like off-duty dress than a uniform. There are serious problems with both the structure and animation of the faces but in Harborside’s defense no one has come up with a decent treatment of a human face working through speech.
The only thing better than the stuff Sir Gerry Anderson and his crew thought up is tweaking the details. I love retro-designing vehicles and costumes and when I was dusting some of my “trophies” in the sitting room I got the idea for a uniform for the Moonbase ladies had SHADO been organized in 1908 instead of 1980.
Working with my Star Pupil doesn’t always entail slaving over the drawing board. This picture documents one of the many breaks we take in between drawing and sculpting, though you could refer to this as yet another study session.
Art history – because we are analyzing a classic television program…
I definitely I learned a lot from this session – as in discovering the degree to which my hair has gone thin and white…
This is one of my earlier sculpts – a phagor from the Brian Aldiss Helliconia trilogy. In the fall of 1991 Easton Press gave me an assignment to create a frontspiece illustration for their signed limited hardbound decision of Helliconia Spring. Most of the other figures and elements involved were fairly straightforward but I had never been happy with any previous version of the goat-like phagors I had seen so I made the bust and shot reference photos.
Production notes: Super Sculpey with a metal armature on a wooden base and painted with acrylics