I was startled to find this image while doing some ‘surfing” today. It brings back some difficult memories of hard lessons learned.
This was a comprehensive sketch for one of three strategy board games FASA was developing in the middle of their RPG run. Paramount had just announced modification to their licensing agreements; up to this point West End Games also had a licensed Trek game line but were limited to strategy board games but that policy was being changed. From that point on the various licenses were non-exclusive – the holders could develop board games, RPGS or whatever they thought would sell.
I got a panic call from Jordan: they needed comps for proposed games to go in the new catalog – but there was no budget to cover the cost. As at this point we were all still “friends” I did the work on spec, with the understanding that I’d get top dollar when the actual game covers were commissioned.
They never were…and it was at about this time that I noticed a distinct “coolness” radiating from Van Buren Avenue in Chicago and the whole “we’re in this together” atmosphere slowly faded away. It was a sad lesson: sometimes you can’t be as nice to people as you’d like to be. Sometimes people take it as a sign of weakness.
Sometimes people shoot themselves in the foot.